What is it?

Storyboards are graphic organisers to allow students to visualise a movie, animation, project, process, campaign, etc. Storyboarding is a useful active learning strategy for engaging students with a narrative, timeline or audio/ visual project.

Why use it?

It allows students to develop and preview a step-by-step process, such as a story, workflows, camera angles for a film, words of a character, product design intent etc. Storyboards could be used to:

  • plan a video production

  • write a story/script

  • plan a process/experiment

  • develop a marketing campaign

  • schedule a project or research

  • plan a presentation

  • design how a product works

  • design a service

  • explore differences in techniques

How does it work?

Students roughly draw a scene or a step in a technique or process. If working on a computer the students might use drawing tools, clip art or photographs instead of hand drawn scenes. Above or underneath each scene, notes can be made with dialogue or a description.


Give the students printed blank storyboard templates to complete. Have plenty of spares. Using the visualizer, students can take turns to share storyboards with the class.

Where to find resources?

A storyboard template can be found at Learning Design & Teaching Innovation

Acknowledgement: This resource is based on the “Not a waste of space” project materials produced by RMIT University and the University of Melbourne, with the support of the Australian Government Office for Learning and Teaching. Used under a Creative Commons Attribution-ShareAlike 3.0 Unported License. Except where otherwise noted, this content is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.